Jetbrains Fleet: using remote workspaces for efficient development

In software development, it is common to use remote and provisioned workers to execute code and run tasks. These workers can be located in remote data centers or cloud environments, and they can be accessed through a local integrated development environment (IDE) that connects to them over the internet. Using remote and provisioned workers can be beneficial because it allows developers to access powerful hardware and infrastructure without having to set it up locally. It can also be useful for teams that are distributed across different locations and need to collaborate on a project. Local IDEs can be used to write, debug, and deploy code to the remote workers, making it easy to work with and manage the codebase from a single interface. In this post, I will talk about setting up Jetbrains’ new IDE, Fleet, to work with a remote Linux machine.

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